[USACO08DEC] Winning Checkers G

题意翻译

## 题目描述 奶牛在激烈地下跳棋。 不幸的是,尽管他们玩得很开心,但他们在最后阶段很艰难,需要你的帮助。 给定一个 $N \times N(4 \le N \le 500)$ 的棋盘,确定帮助贝西“吃”掉**所有对方棋子**的移动次数最少的路径。 移动规则: 1. 沿对角线方向移动。 1. 必须越过对方棋子到达下一个位子。 1. 被越过的对方棋子视为“吃”掉。 1. 贝西只能操控她的其中**1**个国王**连续**移动。 请看下面的例子,其中 $N=8$ : 1. 对手棋子标记为 o 1. 贝西的国王标记为 K 1. 正在移动的国王标记为 >K< ``` 初始状态 移动一次后 移动两次后 移动三次后 - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - - + - K - + - + - + - K - + - + - + - K - + - + - + - K - + - + + - + - + - + - + - + - + - + - + ->K<- + - + - + - + - + - + - - o - o - + - + - o - o - + - + - + - o - + - + - + - + - + - + + - K - + - + - >K<- K - + - + - + - K - + - + - + - K ->K<- + - - o - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + + ->K<- + - K - + - + - + - K - + - K - + - K - + - K - + - K - 这次移动的路径(标记为 * ): 1 2 3 4 5 6 7 8 行 列 1 - + - + - + - + 起点: 8 3 2 + - + - + - + - 路径: 6 1 3 - + - K - + - + 路径: 4 3 4 + - * - + - + - 路径: 6 5 5 - o - o - + - + 6 * - K - * - + - 7 - o - + - + - + 8 + - K - + - K - ``` 编写一个程序来确定贝西的国王的移动路径。棋盘上至少有一个国王和一个对手棋子。 ### 输入格式 第一行有一个整数 $N$。 接下来 $N$ 行是一个 $N \times N$ 的矩阵,每个字符之间没有空格。 ### 输出格式 若有一条路径,输出每行包含两个空格分隔的整数,表示一位国王的连续位置。 若没有这样的路径,则一行输出"impossible"。

题目描述

The cows have taken up the game of checkers with a vengeance. Unfortunately, despite their unlimited enjoyment of playing, they are terrible at the endgame and want your help. Given an NxN (4 <= N <= 500) checkboard, determine the optimal set of moves (i.e., smallest number of moves) to end the game on the next move. Checkers move only on the '+' squares and capture by jumping 'over' an opponent's piece in the traditional way. The piece is removed as soon as it is jumped. See the example below where N=8: ```cpp - + - + - + - + The K's mark Bessie's kings; the o's represent the + - + - + - + - opponent's checkers. Bessie always moves next. The - + - K - + - + Kings jump opponent's checkers successively in any + - + - + - + - diagonal direction (and removes pieces when jumped). - o - o - + - + + - K - + - + - For this board, the best solution requires the lower - o - + - + - + left King to jump successively across all three of the + - K - + - K - opponents' checkers, thus ending the game (moving K marked as >K<): Original After move 1 After move 2 After move 3 - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - - + - K - + - + - + - K - + - + - + - K - + - + - + - K - + - + + - + - + - + - + - + - + - + - + ->K<- + - + - + - + - + - + - - o - o - + - + - o - o - + - + - + - o - + - + - + - + - + - + + - K - + - + - >K<- K - + - + - + - K - + - + - + - K ->K<- + - - o - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + + ->K<- + - K - + - + - + - K - + - K - + - K - + - K - + - K - The moves traversed these squares: 1 2 3 4 5 6 7 8 R C 1 - + - + - + - + start: 8 3 2 + - + - + - + - move: 6 1 3 - + - K - + - + move: 4 3 4 + - * - + - + - move: 6 5 5 - o - o - + - + 6 * - K - * - + - 7 - o - + - + - + 8 + - K - + - K - ``` Write a program to determine the game-ending sequence for an NxN input board if it exists. There is at least a king and at least one opponent piece on the board. The king can jump a piece on every move of the optimal solution. POINTS: 330

输入输出格式

输入格式


\* Line 1: A single integer: N \* Lines 2..N+1: Line i+1 contains N characters (each one of: '-', '+', 'K', or 'o') that represent row i of a proper checkboard. Line 2 always begins with '-'.

输出格式


\* Lines 1..?: If there is no winning sequence of jump, output 'impossible' on a line by itself. If such a sequence exists, each line contains two space-separated integers that represent successive locations of a king whose moves will win the game. Any such sequence is acceptable.

输入输出样例

输入样例 #1

8 
-+-+-+-+ 
+-+-+-+- 
-+-K-+-+ 
+-+-+-+- 
-o-o-+-+ 
+-K-+-+- 
-o-+-+-+ 
+-K-+-K- 

输出样例 #1

8 3 
6 1 
4 3 
6 5